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Ecstasis

by Duckworth, Jonathan, Guglielmetti, Mark, Harvey, Lawrence, Kreger, Tim, Metraform.

Collaborative work. Consisted of several screens which displayed a wrap-around stereoscopic 3D image, and an interactive 8 channel sound field. Up to 4 participants could ...

sound field, screens, installation

Elements

by Duckworth, Jonathan.

Elements is an interactive table top environment that supports movement assessment and rehabilitation for patients recovering from Traumatic Brain Injury.

Hotel

by Bunt, Brogan.

Screen-based interactive work.

new media

The Naughty Apartment

by Helyer, Nigel.

Consists of several miniature models of the apartment of Mikhail Bulgakov, drawn from his novel The Master and Margarita. Each model contains a scene from ...

installation, audio, architectural models

doctor pancoast's cabinet de curiosités

by Glaser, Michelle.

collaborative work created by Michelle Glaser, Mia Lalanne, Marie-louise Xavier and Chris Wells.

Phone Book

by Hope, Cat, Muir, Rob, Riddoch, Malcolm.

Collaborative work. Installation consisting of a shelf of books, some of which contained mobile phones which played readings of the sections of text that had ...

installation

Fibre Reactive

by Franklin, Donna.

Bio-art piece consisting of a dress made from living fungi.

living organisms, fungi

Red check

by Roberts, Margaret.

building, iron oxide, swings, people

data_shadow

by Hinshaw, Adam, Miller, Brad.

interactive multi-channel installation Developer: Adam Hinshaw Sound: Ian Andrews Technical production: Richard Manner Underbelly Arts, Cockatoo Island

Installation

Stream

by Biggs, Simon.

Functioned as both an interactive immersive installation and web-based work.

installation, screens, digital video, internet

le_temps

by Brain, Tega, Hinshaw, Adam, Miller, Brad.

le_temps is an ambitious visualisation project that responds to both these contemporary phenomena. In its final form it will be a large-scale projection work which ...

interactive media arts

le_temps refigured

by Miller, Brad.

le_temps refigured was an entirely reworked installation, using new display content, new mechanism for rendering images and an image credit display.

Interactive screen based installation,

Un[tram]melled

by Krauth, Alinta Kiri.

An interactive art history of Brisbane's tram network projection mapped onto the tram switch room inside Brisbane's Powerhouse. Audio also created by artist.

Projection Mapping, Interactive installation

Cardiomorphologies v. 1

by Khut, George, Tonkin, John.

Collaborative work. Interactive installation in which devices measured participants' heart rate and breathing patterns, which generated a changing visual projection and sound scape.

video installation, sound, installation, computer programming

CrayVox

by Helyer, Nigel.

CrayVox is a new project under development for the IASKA Space(D) Biennale which will debut at the Fremantle Arts Centre in February of 2012.

Still: Waiting2

by Wallworth, Lynette.

Video installation environment. Single channel HDV cam, 5.1 surround sound. Commissioned by New Crowned Hope and Arnolfini, produced by Forma.

video installation

Wii Leaf

by Duckworth, Jonathan.

Wii Leaf is an interactive installation that enables participants to explore embodied notions of touch, body movement, and playful experience.

Drop of Wisdom

by Duckworth, Jonathan.

Drops of Wisdom is a three meter diameter circular interactive table commissioned by the Sydney Catchment Authority for the Warragamba Dam visitor exhibition titled ‘Water ...