CHAMELEON
by Gonsalves, Tina.
Using ‘emotional algorithms’ based on affective neuroscience studies, the piece demonstrates how we often have the uncanny ability to decode and predict the beliefs, goals ...
by Gonsalves, Tina.
Using ‘emotional algorithms’ based on affective neuroscience studies, the piece demonstrates how we often have the uncanny ability to decode and predict the beliefs, goals ...
by Ben-Ary, Guy, Bunt, Stuart, Catts, Oron, Gamblen, Phil, Richards, Matt, Zurr, Ionat, SymbioticA.
Created by the SymbioticA research group in collaboration with US researchers Steve M Potter, Tom DeMarse and Alexander Shkolnik. Involved using the electrical activity of ...
installation, tissue technologies, sound, robotics
by Fernanda Cardoso, Maria, Harley, Ross Rudesch.
Cardoso Flea Circus is performance and installation collaboration between Maria Fernanda Cardoso and Ross Rudesch Harley that has been ongoing since 1997.
Multi-media
by Hope, Cat, Muir, Rob, Riddoch, Malcolm.
Collaborative work. Installation consisting of a shelf of books, some of which contained mobile phones which played readings of the sections of text that had ...
installation
by Armstrong, Keith.
Live environmental sound augmented with micro and studio speakers and live performance over 500m journey,
Agatha Gothe-Snape was commissioned to create an integrated art project for the Monash Caulfield Campus Green. A ‘large line drawing’ with multiple functions, the artist ...
by Hinshaw, Adam, Miller, Brad.
interactive multi-channel installation Developer: Adam Hinshaw Sound: Ian Andrews Technical production: Richard Manner Underbelly Arts, Cockatoo Island
Installation
by Carson, Dave.
3-D stereoscopic video installation, collaboration between David Carson, Brian McClave & George Millward. Explores the relationship between astrophysics, art and mythology in regional Australia.
video installation
This installation features a 1950s style toy town modelled on Brisbane city. The town is to be installed below the bus platform at the Royal ...
An interactive art history of Brisbane's tram network projection mapped onto the tram switch room inside Brisbane's Powerhouse. Audio also created by artist.
Projection Mapping, Interactive installation